Stallion, school has really taken a bite out of my time. I’m supposed to be a computer science student. What’s with all this math?! Yeah, I know computers involve a lot of math, but that doesn’t mean I have to like it.
Oh, but that’s not really what this post is about. See, remember that thing I was working on a while back? Ya know, that Touhou RPG that I said I would probably stop writing and abandon. Yeah, in retrospect I’m not very good at keeping my word, am I? The next version of the rules, v0.6 is coming soon and it’s almost a complete overhaul of the rules, improving them to make them flow a little better as well as to be a more flexible system. Improvements you can look forward to include: A full character creation system, lacking only the ability to create options (ya know, those things that appear when you gain power in the shooters) including 8 races and a handful of classes that will be expanded upon in later rule sets. Also, the base work for the spellcard system which allows players to create spellcard decks similar to the fighting games. And a new system of rolling where a character’s stats determines the number of dice she rolls as opposed to simply trying to roll lower than a certain number (mostly because trying to roll higher than a certain number is sort of easier to deal with).
One way or another, I plan on doing character creation for the local test group this Friday which means the new version of the rules should be out within a week or so (depending on how much I overhaul the fighting system).